Deep Learning in Gaming and Animations: Principles and Applications(Vikas Chaudhary (editor), Moolchand Sharma (editor), Prerna Sharma (editor), Deevyankar Agarwal (editor))(CRC Press 2021)

  • 书名:Deep Learning in Gaming and Animations: Principles and Applications
  • 出版社:CRC Press
  • 作者:Vikas Chaudhary (editor), Moolchand Sharma (editor), Prerna Sharma (editor), Deevyankar Agarwal (editor)
  • 出版年份:2021
  • 电子书格式: pdf
  • 简介:Dive into the fascinating intersection of deep learning and interactive media with “Deep Learning in Gaming and Animations.” This comprehensive book explores the fundamental principles and practical applications of deep learning in crafting immersive gaming experiences and captivating animations. Discover innovative techniques, algorithms, and case studies, providing readers with a practical understanding of applying deep learning to create visually stunning and engaging interactive content. From character animation to game AI, this book is a crucial resource for students, researchers, and professionals in the fields of computer graphics, game development, and artificial intelligence.
  • ISBN:9781032126098, 10321
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