CROSS-PLATFORM GAME ENGINE DEVELOPMENT: Learn how to build a Cross-Platform, Game Engine using C++ and SDL2(Franc Pouhela)(2022)

  • 书名:CROSS-PLATFORM GAME ENGINE DEVELOPMENT: Learn how to build a Cross-Platform, Game Engine using C++ and SDL2
  • 出版社:Self-Published
  • 作者:Franc Pouhela
  • 出版年份:2022
  • 电子书格式: pdf
  • 简介:Master cross-platform game engine development with this comprehensive guide. Learn to build a robust game engine using C++ and SDL2, leveraging their power for efficient game creation across multiple platforms. This book provides a practical, hands-on approach, guiding you through the essential concepts and techniques. Ideal for intermediate to advanced programmers seeking to expand their game development skills. Create engaging 2D and 3D games and optimize for performance. From core engine architecture to advanced rendering techniques, this book equips you with the knowledge to build your own game engine.
  • ISBN:9798784772916, 87847
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