Creating Games with Unreal Engine, Substance Painter, & Maya: Models, Textures, Animation, & Blueprint(Jingtian Li; Adam Watkins; Kassandra Arevalo; Matthew Tovar )(CRC Press 2020)

  • 书名:Creating Games with Unreal Engine, Substance Painter, & Maya: Models, Textures, Animation, & Blueprint
  • 出版社:CRC Press
  • 作者:Jingtian Li; Adam Watkins; Kassandra Arevalo; Matthew Tovar
  • 出版年份:2020
  • 电子书格式: pdf
  • 简介:Master game development with this comprehensive guide. Learn to create stunning 3D models in Maya, add realistic textures using Substance Painter, bring them to life with animation techniques, and implement game logic using Unreal Engine’s Blueprint visual scripting system. This book is perfect for aspiring game developers, 3D artists, and anyone looking to expand their game development skills. Whether you’re a beginner or intermediate user, this book provides clear, step-by-step instructions and practical examples to help you build your dream game. Unleash your creativity and turn your game ideas into reality.
  • ISBN:9780367512637, 03675
  • 下载地址(点击下载):
    隐藏内容
    本内容登录后免费查看
声明:本站所有文章,如无特殊说明或标注,均为本站原创发布。任何个人或组织,在未征得本站同意时,禁止复制、盗用、采集、发布本站内容到任何网站、书籍等各类媒体平台。如若本站内容侵犯了原著者的合法权益,可联系我们进行处理。