- 书名:Physics Modeling for Game Programmers
- 出版社:Thomson/Premier
- 作者:David Conger
- 出版年份:2004
- 电子书格式: pdf
- 简介:Dive into the fascinating world of physics-based game development with this comprehensive guide. Learn essential techniques for realistic simulations and animations in your games, from basic forces to advanced concepts. This 2004 book is a must-read for game programmers looking to enhance realism and immersion in their projects. Discover how to accurately model physics in video games, unlocking a new level of gameplay experience. Explore forces, collisions, and other crucial aspects of game physics.
- ISBN:9781592000937, 15920
- 下载地址(点击下载):
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