- 书名:Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript
- 出版社:O’Reilly Media
- 作者:Mario Andres Pagella
- 出版年份:2011
- 电子书格式: pdf
- 简介:Learn to develop engaging isometric social real-time games using HTML5, CSS3, and JavaScript. This comprehensive guide by Mario Andres Pagella dives into game architecture, client-server communication, and social features. Master techniques for creating isometric graphics, handling user input, and building multiplayer functionality. Ideal for game developers seeking to leverage web technologies for creating innovative and interactive gaming experiences. Enhance your skills in game development, web technologies and multiplayer game design. Perfect for intermediate to advanced developers looking to create engaging online games.
- ISBN:9781449304751, 14493
- 下载地址(点击下载):
声明:本站所有文章,如无特殊说明或标注,均为本站原创发布。任何个人或组织,在未征得本站同意时,禁止复制、盗用、采集、发布本站内容到任何网站、书籍等各类媒体平台。如若本站内容侵犯了原著者的合法权益,可联系我们进行处理。
评论(0)