LibGDX游戏开发指南(第二版): Learning LibGDX Game Development, Second Edition([印]Suryakumar Balakrishnan Nair; [德]Andress Oehlke)(华中科技大学出版社 2017)

  • 书名:LibGDX游戏开发指南(第二版): Learning LibGDX Game Development, Second Edition
  • 出版社:华中科技大学出版社
  • 作者:[印]Suryakumar Balakrishnan Nair; [德]Andress Oehlke
  • 出版年份:2017
  • 电子书格式: pdf
  • 简介:Dive into the world of game development with the LibGDX Game Development Guide (Second Edition)! This comprehensive guide, authored by Suryakumar Balakrishnan Nair and Andress Oehlke, provides a practical, step-by-step approach to creating 2D and 3D games using the powerful LibGDX framework. Learn essential concepts, from setting up your development environment to implementing advanced game mechanics. Packed with examples and tutorials, this book is perfect for both beginners and experienced developers looking to enhance their LibGDX skills. Whether you’re aiming to build your first game or optimize existing projects, this book empowers you with the knowledge and tools needed for success. Master LibGDX and bring your game vision to life!
  • ISBN:9787568023283, 75680
  • 下载地址(点击下载):
    隐藏内容
    本内容登录后免费查看
声明:本站所有文章,如无特殊说明或标注,均为本站原创发布。任何个人或组织,在未征得本站同意时,禁止复制、盗用、采集、发布本站内容到任何网站、书籍等各类媒体平台。如若本站内容侵犯了原著者的合法权益,可联系我们进行处理。