- 书名:Procedural Content Generation for C++ Game Development
- 出版社:Packt Publishing
- 作者:Dale Green
- 出版年份:2016
- 电子书格式: pdf
- 简介:Dive into procedural content generation for C++ game development. This book provides practical techniques and detailed examples for creating dynamic, diverse game worlds. Learn how to use algorithms to generate levels, items, and more, resulting in richer and more engaging player experiences. Perfect for game developers seeking innovative approaches to content creation.
- ISBN:9781785886713, 17858
- 下载地址(点击下载):
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